Posted Oct 21, 2015 by Heather Carter
When analyzing your audience and determining learning goals, don’t forget about your delivery strategy. How you are going to deliver the course? Do students need to be face-to-face with the instructors? Will learners have access to computers? What resources already exist? What cost considerations are there? Here’s a breakdown of the three most frequent approaches we use:
Posted Sep 1, 2015 by Heather Carter
This week, we wanted to cover some common terms that you are bound to hear in almost instructional design setting. This list isn’t meant to be all inclusive, but it’s a great starting point to give you the initial vocabulary you need.
Posted Aug 27, 2015 by Heather Carter
The term “gamification” seems to be popping up everywhere lately, and for good reason. What is gamification? In a nutshell, it’s incorporating gaming into learning. It could actually be developing an instructional game for a course, but it’s typically used to describe adding game-like ideas and activities, such as leaderboards and badges learners earn after completing activities.
Posted Aug 14, 2015 by Heather Carter
With our Instructional Designers, Learning Strategists, and others throughout the company, we are developing a brief blog series to tackle the basic instructional design principles the way we see them.
Posted Jun 6, 2015 by Monica Savage
The first session I attended at ATD ICE after the Opening Session was a panel on the Science of Learning. The panel was facilitated by Justin Brusino (@atdSciLearn, @atdLearnTech) and included Sebastian Bailey @DrSebBailey), Julie Dirksen (@usablelearning), Karl Kapp (@kkapp), Alice Kim (@AliceSNKim), and Art Kohn.
Posted May 28, 2015 by Stephen Victor
This year’s mLearnCon 2015 Mobile Learning Conference and Expo is on June 10-12 in Austin, TX. Obsidian Learning will be there both exhibiting and presenting. Erik Pettine will be manning Booth 319, and Monica Savage will be presenting on “Reshaping your mlearning workflow.” Here’s the description of her talk:The use of mobile technologies for learning is on the rise. Learners want just-in-time training and performance support, and they want it on their mobile devices. But the development tools still aren’t delivering a seamless product. Moreover, the design of efficient mLearning is still new for many organizations, and design and development standards vary vastly.
Posted May 14, 2015 by Monica Savage
Next week, I will be in Orlando for the ATD International Conference and Expo. I am used to attending the learning conferences by now, but this time I am very excited. The main reason is the keynote speakers, in particular Sugata Mitra and Erik Wahl. I am sure Andrea Jung will be good, but I am partial to the other two.