Posted Feb 23, 2016 by Shannon Hart
I had the pleasure of being in London last week attending the annual Learning and Technologies 2016 conference. Great conference. Lots of food for thought. After the conference, I had a day of sightseeing with some colleagues. We took in the Alexander Calder: Performing Sculpture exhibit at the Tate Modern.
Posted Feb 8, 2016 by Stephen Victor
At Obsidian Learning, we believe learning should be ongoing, occur when needed, and make use of inexpensive technologies. We use a unique, research-based model of distributed learning to develop rich instructional environments that pack a big bang for the buck.
Posted Jan 29, 2016 by Timothy Spencer
One of the main goals of good graphic design in marketing is to convey information in a clear and easily digestible fashion. It is understandable to have a lot of information to get across to potential clients. However, a clear understanding of the sequence in which this information is delivered is critical.
Posted Dec 2, 2015 by Stephen Victor
If you work in oil and gas, you've probably seen the effects of low oil prices in your own workplace. Companies are shutting down operations, restructuring, and downsizing. When resources are cut, you need to identify your A-Team, and they need to be on top of their game.
Posted Oct 30, 2015 by Stephen Victor
How do you know if a course is working? Are your learners actually learning what they need to learn? To answer these questions, we’ll look at several ways you can measure the quality and effectiveness of the learning activities you develop.
Posted Oct 21, 2015 by Heather Carter
When analyzing your audience and determining learning goals, don’t forget about your delivery strategy. How you are going to deliver the course? Do students need to be face-to-face with the instructors? Will learners have access to computers? What resources already exist? What cost considerations are there? Here’s a breakdown of the three most frequent approaches we use:
Posted Sep 1, 2015 by Heather Carter
This week, we wanted to cover some common terms that you are bound to hear in almost instructional design setting. This list isn’t meant to be all inclusive, but it’s a great starting point to give you the initial vocabulary you need.
Posted Aug 27, 2015 by Heather Carter
The term “gamification” seems to be popping up everywhere lately, and for good reason. What is gamification? In a nutshell, it’s incorporating gaming into learning. It could actually be developing an instructional game for a course, but it’s typically used to describe adding game-like ideas and activities, such as leaderboards and badges learners earn after completing activities.
Posted Aug 14, 2015 by Heather Carter
With our Instructional Designers, Learning Strategists, and others throughout the company, we are developing a brief blog series to tackle the basic instructional design principles the way we see them.